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Write camera action pc game

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# usescancodes: Avoid usage of symkeys, might not work on all operating systems. Resetmapper only works with the defaul value. # mapperfile: File used to load/save the key/event mappings from. # Possible values: lowest, lower, normal, higher, highest, pause. # pause is only valid for the second entry. Second entry behind the comma is for when dosbox is not focused/minimized. # waitonerror: Wait before closing the console if dosbox has an error. # autolock: Mouse will automatically lock, if you click on the screen. # Possible values: surface, overlay, opengl, openglnb, ddraw. # output: What video system to use for output. # windowresolution: Scale the window to this size IF the output device supports hardware scaling.

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# If you end up with small window on a large screen, try an output different from surface. # Using your monitor's native resolution with aspect=true might give the best results. # fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. It can reduce screen flickering, but it can also result in a slow DOSBox.

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# fulldouble: Use double buffering in fullscreen. # fullscreen: Start dosbox directly in fullscreen. # They are used to (briefly) document the effect of each option. # Lines starting with a # are commentlines and are ignored by DOSBox. (Please use the latest version of DOSBox) # This is the configurationfile for DOSBox 0.74.

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